1 00:00:05,120 --> 00:00:15,290 Another very important element in the age of five is the image element, the images inserted inside 2 00:00:15,290 --> 00:00:27,170 files get represented by the IMG tag, accompanied by the SIRC attribute, to be able to insert an image 3 00:00:27,170 --> 00:00:29,180 in our HDMI document. 4 00:00:29,450 --> 00:00:39,590 Please go to the resources of our video and download the AMG one dog, PMG five, placing it within 5 00:00:39,590 --> 00:00:43,640 the star folder containing also the index dog H. 6 00:00:43,820 --> 00:00:52,640 PMA document we have created so far so that it gets displayed in here above or beneath the document 7 00:00:52,640 --> 00:00:53,330 itself. 8 00:00:54,050 --> 00:01:04,670 To insert the image, you just have to delete the content relative to lists and by inserting I n g space 9 00:01:04,940 --> 00:01:13,340 and then not closing the tag as our see that in fact represents the position of the image to insert 10 00:01:13,370 --> 00:01:15,670 equals open affixes. 11 00:01:15,680 --> 00:01:24,260 And as you see, the system in Visual Studio Code automatically asks us if we want to insert I am G 12 00:01:24,260 --> 00:01:25,970 one dot Panji. 13 00:01:26,060 --> 00:01:30,710 So let's click, let's insert the slash and let's close our tag. 14 00:01:31,070 --> 00:01:36,950 In so doing, we have selected the image one dot, p and G image. 15 00:01:36,950 --> 00:01:38,990 Insert it inside the body. 16 00:01:39,170 --> 00:01:43,360 Therefore let's save and refresh our browser. 17 00:01:43,490 --> 00:01:51,440 And as you see, instead of the previous content, a new image gets inserted and then we can save it 18 00:01:51,440 --> 00:01:52,550 in our folder. 19 00:01:52,910 --> 00:02:00,200 In addition to the simple image that we have right now on display, we can add more attributes to it, 20 00:02:00,350 --> 00:02:09,380 which can give it a title appearing by hovering on it, or substitute or else adjust the possible MISTA 21 00:02:09,390 --> 00:02:16,490 due to the lack of image or the wrong insertion of the name within s r c. 22 00:02:17,060 --> 00:02:25,370 In addition to assist in some other attributes and if needed, to height and width of it. 23 00:02:26,120 --> 00:02:33,920 If we wanted, for example, to insert the title, we just need to add the title attribute and give 24 00:02:33,920 --> 00:02:41,570 a name which automatically, once saved and refreshed by Hova in the mouse, will immediately appear. 25 00:02:45,030 --> 00:02:51,060 Same story when an image gets inserted with the wrong name. 26 00:02:52,390 --> 00:03:00,310 When refreshing is to see the name inserted in the title, we appear substituting the wrong image. 27 00:03:02,170 --> 00:03:10,600 With our control or command said, let's go back to the correct image and let's add more attributes, 28 00:03:10,600 --> 00:03:16,390 for example, instead of the title attribute, we can insert the old attribute, which has the same 29 00:03:16,390 --> 00:03:19,830 role with the difference that in one display a title. 30 00:03:20,680 --> 00:03:25,080 But it will simply be the result when the image inserted is wrong. 31 00:03:25,780 --> 00:03:32,280 Therefore, by saving and refreshing, they see that by Helvering no name will appear. 32 00:03:32,590 --> 00:03:41,530 But if I had to delete, for example, the G of the image extension, saving and refreshing anyway, 33 00:03:41,800 --> 00:03:48,160 the name inserted above will appear in substitution of the image wrongly inserted. 34 00:03:49,000 --> 00:03:53,290 Getting over this type of image attribute refresh. 35 00:03:53,300 --> 00:03:58,660 We can insert the width attribute and the height attribute. 36 00:03:59,690 --> 00:04:04,250 Noun for the adjectives, white and high. 37 00:04:05,490 --> 00:04:16,050 These attributes get inserted simply with this syntax, expressions above mentioned and in within them. 38 00:04:19,820 --> 00:04:28,910 We can insert a value in Bitzer, therefore, if we decided, for example, to have a two hundred pixel 39 00:04:28,910 --> 00:04:38,150 wide and a hundred pixel high image, we would just need to insert two hundred in width and a hundred 40 00:04:38,150 --> 00:04:42,470 in height at this point by saving and refresh. 41 00:04:42,530 --> 00:04:51,830 And again, we see that the image has taken up a new dimension which will stay as such in any document 42 00:04:51,830 --> 00:04:54,050 containing the complete tag. 43 00:04:54,230 --> 00:05:03,410 Obviously when we use the stylesheet, we will see how image editing can be, both according to the 44 00:05:03,410 --> 00:05:12,770 type of page which are age HTML document is supposed to represent and according to simple inserted instructions 45 00:05:13,160 --> 00:05:18,790 that replace height and weight in within the stylesheets. 46 00:05:19,640 --> 00:05:26,540 Therefore, now, after getting an overview on images, you can step onto the hyperlinks, which are 47 00:05:26,540 --> 00:05:29,120 essential for any age five.