OK, and now we can just talk about the shadow, what is the book's shadow?
Let's say that I not here to add something which is different from the.
I want to add a shadow which can make the list cheap to be similar to the 3D shape.
So let's start with that.
We can go here and create a new one.
We can just give it a class of another three.
And after this part here, we can just go to the S and add some styling function for the other three.
And here we can just type.
Yes, phone five of pixels and we can give it a background of color, all white or just like it.
OK, and order five pixels solid red.
We didn't type anything was fine.
We can jump type here another three.
Let's go to the web page and reload.
Now we got this, uh, let's make this to be text center text a line of center or we can just control
the width of the 53 W.
OK, that's good.
In order to get it here, we will learn something which is called Justified Content Center, but not
now.
OK, so now we got this let's start to the schedule after the border here, we can add a property which
is called the Shadow.
And for the shadow, we will need to set very long or the width for each direction.
We can make five pixels and eight pixels and now we can get a color.
Let's reload.
Now we got this cheap.
What is the five pixels and what is eight pixels?
Let's try to make this one pixels.
So now this is where the right side of the box shadows.
So the first one is controlling the right side of the shadow.
And if I type light again, this would be this will be taken to spark and for the eight pixels for the
person, we can make it 15.
Then we got this longer.
Let's just get it into eight pixels.
OK, that's good.
And after this part, what we can do is to add more scientists into this book so we can make a game
like this to be pretty big.
So let's go and reload.
Now we got this cheap.
This is the most shape I like for this book, Shadow.
Can we play more?
Let's try to add for to because now we got this.
Let's just make it five pixels.
It's very big.
No big, big shadow.
And now we know how to deal with the shadow.
Let's just apply for one more time.
We can also apply for the Hoover.
So let's try to apply for a Hoover function.
We can just make Putin with class of the breeze or we can make it for the actors, whatever you want.
And inside here, we can jump all over me for those shadow function,
just function.
And now when we go and reload, now we got this chamber, OK, we can just go here and add something
which is, uh, that put in theory.
And then inside here we can give it a full size of the background color.
What do you think?
We just need to make a black because black will not.
OK, let's just make a plug and we can make it.
Look, Shirota, before the red color.
And of one, let's go and see what we have right now.
OK, that's good.
Me just make them with me for 30 or 50 percent in a way.
OK, that's perfect.
And after this part, let's go and deal with the shadow for the Hoeber we can make here.
Put in three bucks for the four and five year.
We can give shuto five pixels, eight pixels.
And this to be for the raptor.
Better save and go back to our white powder.
Reload.
Now we got this for the hover.
We can play gain for five pixels when we go back and reload.
Now we get this whole function and again, we can apply this to be because I think 15 will be taking
this to this direction.
So it will be much better.
So now we got this and the last direction we can make for the top five pixels.
OK, and then we got this.
If you wish to add more, we can just add from here or we can delete anything you want.
We can do 15.
We can make any shuttle you want, but this is not very good.
So let's just try to make it eight.
No, what about this five.
And we're about five again here.
Let's just try to make a no thank you.
OK, that's good.
We're doing it anymore.
We're Gianni's.
OK, this is the shadow and the next video we can just talk about the padding and the margin.
So good luck and have fun.