0 1 00:00:00,510 --> 00:00:00,840 All right. 1 2 00:00:00,840 --> 00:00:06,180 So we've talked a little bit about user interface design and now we're going to move on to the next 2 3 00:00:06,180 --> 00:00:09,990 topic which is user experience or UX design. 3 4 00:00:10,050 --> 00:00:13,230 Now user experience is something that's all pervasive. 4 5 00:00:13,260 --> 00:00:17,460 It's not just about designing websites or designing for apps. 5 6 00:00:17,550 --> 00:00:19,340 It's actually all around us. 6 7 00:00:19,350 --> 00:00:26,580 So the classic user experience story that gets told is about a college that was newly built and they 7 8 00:00:26,580 --> 00:00:30,420 were asking the architect you know where should we put down the footpaths? 8 9 00:00:30,510 --> 00:00:32,730 So people had different ideas. 9 10 00:00:32,730 --> 00:00:38,090 One guy said you should have the footpath so that they link up all of their college buildings. 10 11 00:00:38,280 --> 00:00:43,830 Another person said no you should have the footpaths skirt around the building so that people can walk 11 12 00:00:43,830 --> 00:00:45,850 around it and navigate their way. 12 13 00:00:45,900 --> 00:00:47,730 But the architect had the final word 13 14 00:00:47,730 --> 00:00:53,910 and he said "No. Instead we will just lay down a load of lawn and there would be no footpath." 14 15 00:00:53,910 --> 00:00:58,500 So everybody else thought that this guy's probably crazy but we'll go along with it because he's the 15 16 00:00:58,500 --> 00:00:59,270 architect. 16 17 00:00:59,310 --> 00:01:05,260 And a year later the architect came back and had a look at the paths that were worn down by footfall 17 18 00:01:05,310 --> 00:01:06,250 from the students. 18 19 00:01:06,300 --> 00:01:09,740 And then based on that he created the footpaths. 19 20 00:01:09,780 --> 00:01:15,810 So this is a story to illustrate that you can try and predict people's behavior as much as you can but 20 21 00:01:15,810 --> 00:01:20,070 very often you have to be flexible and you have to tailor your designs. 21 22 00:01:20,070 --> 00:01:25,810 So a design that's created just for form and not for function is a bit like this path on the right. 22 23 00:01:25,830 --> 00:01:27,270 You know it looks very nice, 23 24 00:01:27,300 --> 00:01:28,680 it's very organized, 24 25 00:01:28,680 --> 00:01:34,470 it fits a certain aesthetic but none of that matters if it obstructs people's user experience. 25 26 00:01:34,470 --> 00:01:37,180 So user experience is all around us. 26 27 00:01:37,260 --> 00:01:39,690 It's not just an app or web design. 27 28 00:01:39,720 --> 00:01:45,230 Whether if it's-- whether if it's a path whether it's a parking meter or anything else for that matter. 28 29 00:01:45,390 --> 00:01:51,500 How can you make their experience as pain free and even as enjoyable as possible? 29 30 00:01:51,690 --> 00:01:54,500 So this is what we're going to talk about in this module. 30 31 00:01:54,630 --> 00:01:57,660 Well let's think about a drawing app. 31 32 00:01:57,660 --> 00:01:59,420 This is a drawing app. 32 33 00:01:59,430 --> 00:02:01,570 This is also a drawing app. 33 34 00:02:01,590 --> 00:02:08,910 This is paper and one of my favorite apps to use just because of how delightful the user experience is. 34 35 00:02:08,910 --> 00:02:10,570 So compare these two apps. 35 36 00:02:10,590 --> 00:02:12,760 Which one do you think I'm going to use and 36 37 00:02:12,780 --> 00:02:19,080 which one do you think I'm going to keep on my phone given that I don't need a billion different sketching 37 38 00:02:19,080 --> 00:02:19,490 apps? 38 39 00:02:19,500 --> 00:02:23,240 So this is why it's important to get the user experience right. 39 40 00:02:23,400 --> 00:02:30,600 Because there's such an abundance of choice on the app stores that unless users really enjoy using your 40 41 00:02:30,600 --> 00:02:33,180 app they really love the experience, 41 42 00:02:33,210 --> 00:02:38,480 very often you'll find that your app will get deleted on the first time that it gets installed 42 43 00:02:38,520 --> 00:02:40,970 and that is a pain that we don't want you to go through. 43 44 00:02:41,070 --> 00:02:47,340 So we're going to consider some really basic user experience concepts that are fundamental to making 44 45 00:02:47,400 --> 00:02:49,050 a good quality app. 45 46 00:02:49,050 --> 00:02:52,660 Now I'm just going to show you another example to highlight my point. 46 47 00:02:52,680 --> 00:02:58,480 This is the Apple reminder app and this is notoriously bad in terms of UX. 47 48 00:02:58,530 --> 00:03:04,440 And the point I'm trying to make is that even if you are Apple, even if you can get your app installed 48 49 00:03:04,470 --> 00:03:10,800 by default onto every single iPhone it doesn't mean that people will use it. 49 50 00:03:10,830 --> 00:03:17,790 And the proof is the fact that there are so many to-do list and reminder apps out there that have taken 50 51 00:03:17,790 --> 00:03:20,040 the place of the reminders app. 51 52 00:03:20,040 --> 00:03:26,240 The fact that they have a market is because Apple didn't maximize the user experience of their own app. 52 53 00:03:26,310 --> 00:03:31,520 So always keep that in mind when you're thinking "Oh do I really have time to think about user experience?" 53 54 00:03:31,530 --> 00:03:33,120 This is so important 54 55 00:03:33,190 --> 00:03:38,510 and getting it right and wrong can be the difference between success and failure for you app. 55 56 00:03:38,610 --> 00:03:43,140 So I highly urge you to think about this deeply when you're making your own app. 56 57 00:03:43,140 --> 00:03:49,920 So in this module, we're going to be presenting seven questions for you to answer when ever you designing 57 58 00:03:50,010 --> 00:03:54,260 any sort of digital project whether it's a mobile app or whether it's a website. 58 59 00:03:54,270 --> 00:04:00,990 So in the coming lessons I'm going to show you examples of when user experience was thought about and 59 60 00:04:01,080 --> 00:04:03,260 my questions were answered 60 61 00:04:03,330 --> 00:04:08,790 and when it was not thought about and you'll see the difference is dramatic. 61 62 00:04:08,790 --> 00:04:11,470 So, without further ado let's get started.